EgoCogNav: Cognition-aware Human Egocentric Navigation
ECCV 2026
A multimodal egocentric navigation framework that jointly forecasts human trajectories, head motion and cognitive states from first-person video and multimodal sensory cues.
I am a third-year Ph.D. student in Information Science at Cornell University, advised by Saleh Kalantari, with committee members Kuan Fang and Tapomayukh Bhattacharjee. I design embodied systems that perceive, interact, and learn from the physical world for home and assistive robotics, and develop dexterous manipulation platforms for scalable data collection and robot foundation models. Previously, I received a Master of Architecture from UCLA and a B.S. in Architecture from Georgia Tech, and worked as a UX designer at Kuaishou Technology.
ECCV 2026
A multimodal egocentric navigation framework that jointly forecasts human trajectories, head motion and cognitive states from first-person video and multimodal sensory cues.
In progress
Generates full-body human interaction with articulated objects from language, predicting the intended state change, enforcing it during generation, and verifying the result.
In progress
A VR-based teleoperation platform for dexterous manipulation that uses physics-informed contact modeling to gather scalable, high-fidelity training data for robot learning.
CHI 2026
Evaluates the trade-offs in spatial learning, wayfinding performance, cybersickness, and presence of controller-based VR locomotion techniques in virtual indoor environments.
npj Digital Medicine 2025
A review of 56 studies finds LLMs are used in oncology to summarize and communicate cancer information, but need better clinical readiness, safety evaluation, and datasets for standardized assessment.
Advanced Engineering Informatics 2024
An AR app that improves older adults' wayfinding efficiency and spatial learning when navigating complex indoor environments.
Selected UX and architecture work.